GREE Интеграция с ошибками
Я интегрировал GREE в приложение для iOS (демо), и после напряженной работы в течение дня код был достаточно хорош для того, чтобы его можно было правильно выполнить и получить некоторый отклик пользовательского интерфейса, но, к сожалению, это было не достойно, проверьте:
Также у меня есть что-то в моей консоли;
2012-12-04 09:52:22.721 GreeHelloSample[1295:1bb03] GreeJSAbstractStateCommand:name must be overloaded in subclasses.
2012-12-04 09:52:22.724 GreeHelloSample[1295:1bb03] GreeJSAsyncCommand:name must be overloaded in subclasses.
2012-12-04 09:52:22.725 GreeHelloSample[1295:1bb03] GreeJSLoadAsynchronousCommand:name must be overloaded in subclasses.
2012-12-04 09:52:22.997 GreeHelloSample[1295:1bb03] [Gree][GreePlatform.m:381] Initialized Gree Platform SDK 3.4.0 (Build release/v3.4.0_public_189)
2012-12-04 09:52:24.589 GreeHelloSample[1295:1bb03] didLogoutUser
2012-12-04 09:52:25.003 GreeHelloSample[1295:1bb03] greePlatformWillShowModalView
Но я устал и не в состоянии отследить, что пошло не так, теперь? Итак, помоги мне.
РЕДАКТИРОВАТЬ 1:
Вот весь связанный код, который я написал:
.час
#import <UIKit/UIKit.h>
#import "GreePlatform.h"
#import "GreePlatformSettings.h"
#define kGreeApplicationID @"XXXXX"
#define kGreeConsumerKey @"XXXXXXXXXXXX"
#define kGreeConsumerSecret @"XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
@class GHSViewController;
@interface GHSAppDelegate : UIResponder <UIApplicationDelegate, GreePlatformDelegate>
@property (retain, nonatomic) UIWindow *window;
@property (retain, nonatomic) GHSViewController *viewController;
@end
.m
#import "GHSAppDelegate.h"
#import "GHSViewController.h"
@implementation GHSAppDelegate
- (void)dealloc
{
[_window release];
[_viewController release];
[super dealloc];
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
self.viewController = [[[GHSViewController alloc] initWithNibName:@"GHSViewController" bundle:nil] autorelease];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
NSDictionary* settings = [NSDictionary dictionaryWithObjectsAndKeys:GreeDevelopmentModeSandbox, GreeSettingDevelopmentMode, nil];
[GreePlatform initializeWithApplicationId:kGreeApplicationID
consumerKey:kGreeConsumerKey
consumerSecret:kGreeConsumerSecret
settings:settings
delegate:self];
[GreePlatform handleLaunchOptions:launchOptions application:application];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
[GreePlatform shutdown];
}
#pragma mark - GreePlatformDelegate
/**
* Sent to the receiver when Gree will show a modal view (dashboard, login dialogs,
* etc.) that will interrupt your application.
* @note It is recommended that you suspend your application logic here.
*/
-(void)greePlatformWillShowModalView:(GreePlatform*)platform{
NSLog(@"greePlatformWillShowModalView");
}
/**
* Sent to the receiver when Gree has dismissed a modal view (dashboard, login dialogs,
* etc.) that was interrupting your application.
* @note It is recommended that you resume your application logic here.
*/
-(void)greePlatformDidDismissModalView:(GreePlatform*)platform{
NSLog(@"greePlatformDidDismissModalView");
}
/**
* Sent to the receiver when your application's user logs in to the Gree Platform.
*/
-(void)greePlatform:(GreePlatform*)platform didLoginUser:(GreeUser*)localUser{
NSLog(@"didLoginUser");
}
/**
* Sent to the receiver when your application's user logs out of the Gree Platform.
*/
-(void)greePlatform:(GreePlatform*)platform didLogoutUser:(GreeUser*)localUser{
NSLog(@"didLogoutUser");
}
/**
@brief Notifies the parameter received when an application starts.
@param params Parameter received when an application starts.
*/
-(void)greePlatformParamsReceived:(NSDictionary*)params{
NSLog(@"greePlatformParamsReceived");
}
1 ответ
Вот так!
Я сделал одну глупую ошибку, чтобы перенести это. На самом деле я использовал идентификатор Production (Gree Application) для выполнения моего приложения в песочнице. Хотя Gree Предоставьте другой идентификатор песочницы для запуска приложения в среде песочницы. В остальном все в порядке благодаря Gree Framework SDK и, особенно, Showcase *(пример приложения).