Pygame Python Crash Course Alien Invaders page 246 Ошибка отслеживания?
Выпуск игры Alien Invasion на странице 246 учебного курса Python Crash, автор: Эрик Маттес? и у меня есть 3 ошибки трассировки, хотя я сделал все, что мне было сказано в книге, прежде чем я начну кодировать маркеры, мне нужна помощь, хотя ошибка приведена ниже. У меня вообще ничего не появляется, и я, наконец, загрузил pygame после нескольких часов борьбы с этим. Любая помощь высоко ценится! Помогите мне понять, что я сделал не так.
Инопланетное вторжение
import sys
import pygame
from settings import Settings
from ship import Ship
class AlienInvasion:
"""Overall class to manange game assests and behavior."""
def __init__(self):
"""Initialize the game, and create game resources."""
pygame.init()
self.settings = Settings()
self.screen = pygame.display.set_mode(
(self.settings.screen_width, self.settings.screen_height))
pygame.display.set_caption("Alien Invasion")
self.ship = Ship(self)
#Set the background color.
self.bg_color = (230, 230, 230)
def run_game(self):
"""Start the main loop for the game."""
while True:
self._check_events()
self.ship.update()
self._update_screen()
# Watch for keyboard and mouse events.
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
# Redraw the screen during each pass through the loop.
self.screen.fill(self.settings.bg_color)
self.ship.blitme()
def _check_events(self):
"""Respond to keypresses and mouse events."""
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == pygame.KEYDOWN:
self._check_keydown_events(event)
elif event.type == pygame.KEYUP:
self._check_keyup_events(event)
#Move th ship to the right
self.ship.rect.x += 1
def _check_keydown_events(self, event):
"""Respond to keypresses."""
if event.key == pygame.K_RIGHT:
self.ship.moving_right = True
elif event.key == pygame.K_LEFT:
self.ship.moving_left = True
elif event.key == pygame.k_q:
sys.exit()
def _check_keyup_events(self, event):
"""Responds to releases."""
if event.key == pygame.K_RIGHT:
self.ship.moving_right = False
elif event.key == pygame.K_LEFT:
self.ship.moving_left = False
def _update_screen(self):
"""Update images on the screen, and flip to the new screen."""
self.screen.fill(self.settings.bg_color)
self.ship.blitme()
# Make the most recently drawn screen availible.
pygame.display.flip()
if __name__ == '__main__':
# Make a game instance, and run the game.
ai = AlienInvasion()
ai.run_game()
НАСТРОЙКИ
class Settings:
"""A Class to store all settings for Alien Invasion."""
def __init__(self):
"""Initializing the game's settings."""
#Screen settings
self.screen_width = 1200
self.screen_height = 800
self.bg_color = (230, 230, 230)
#Ship settings
self.ship_speed = 1.5
КОРАБЛЬ
import pygame
class Ship:
"""A class to manage the ship."""
def __init__(self, ai_game):
"""Initiate the ship and set its starting position."""
self.screen = ai_game.screen
self.settings = ai_game.settings
self.screen_rect = ai_game.screen.get_rect()
#Load the ship and imagine its rect.
self.image = pygame.image.load('downloads/ship.bmp')
self.rect = self.image.get_rect()
#Start each new ship at the bottom of the screen.
self.rect.midbottom = self.screen_rect.midbottom
#Store a decimal value for the ship's horizontal position.
self.x = float(self.rect.x)
# Movement flags
self.moving_right = False
self.moving_left = False
def update(self):
"""Update the ship's position based on movement flags."""
# Update the ship's x value, not the rect.
if self.moving_right and self.rect.right < self.screen_rect.right:
self.x += self.settings.ship_speed
if self.moving_left and self.rect.left > 0:
self.x -= self.settings.ship_speed
# Update rect object from self.x.
self.rect.x = self.x
def blitme(self):
"""Draw the ship at its current location."""
self.screen.blit(self.image, self.rect)
ошибка
Messagepygame 1.9.6
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "/Users/EzbKreativeG/Desktop/git_practice/alien_invasion/alien_invasion.py", line 85, in <module>
ai = AlienInvasion()
File "/Users/EzbKreativeG/Desktop/git_practice/alien_invasion/alien_invasion.py", line 20, in __init__
self.ship = Ship(self)
File "/Users/EzbKreativeG/Desktop/git_practice/alien_invasion/ship.py", line 13, in __init__
self.image = pygame.image.load('downloads/ship.bmp')
pygame.error: Couldn't open downloads/ship.bmp
[Finished in 0.6s with exit code 1]