Генератор случайных цветов Swift
Я делаю игру, в которой есть сетка квадратов, а другой - другого цвета (все цвета - бирюзовые оттенки). Я использую функцию для генерации двух разных случайных цветов
func generateColors() -> (main: UIColor, diff: UIColor) {
let redMain: CGFloat = CGFloat(arc4random(104.0))
let greenMain: CGFloat = redMain + 105
let blueMain: CGFloat = redMain + 83
let redColorMain: CGFloat = redMain / 255.0
let greenColorMain: CGFloat = greenMain / 255.0
let blueColorMain: CGFLoat = blueMain / 255.0
let main = UIColor(red: redColorMain, green: greenColorMain, blue: blueColorMain, alpha: 0.8)
let redDiff: CGFloat = CGFloat(arc4random(104.0))
let greenDiff: CGFloat = redDiff + 105
let blueDiff: CGFloat = redDiff + 83
let redColorDiff: CGFloat = redDiff / 255.0
let greenColorDiff: CGFloat = greenDiff / 255.0
let blueColorDiff: CGFloat = blueDiff / 255
let diff = UIColor(red: redColorDiff, green: greenColorDiff, blue: blueColorDiff, alpha: 0.8)
return (main, diff)
}
Тем не менее, я продолжаю получать сообщение об ошибке "Невозможно вызвать arc4random с типом аргумента Double". Почему это говорит, и вы знаете, как решить это? Спасибо!
1 ответ
Решение
Попробуйте вот так:
func generateColors() -> (main: UIColor, diff: UIColor) {
let redMain: CGFloat = CGFloat(arc4random_uniform(104))
let greenMain: CGFloat = redMain + 105.0
let blueMain: CGFloat = redMain + 83.0
let redColorMain: CGFloat = redMain / 255.0
let greenColorMain: CGFloat = greenMain / 255.0
let blueColorMain: CGFloat = blueMain / 255.0
let main = UIColor(red: redColorMain, green: greenColorMain, blue: blueColorMain, alpha: 0.8)
let redDiff: CGFloat = CGFloat(arc4random_uniform(104))
let greenDiff: CGFloat = redDiff + 105.0
let blueDiff: CGFloat = redDiff + 83.0
let redColorDiff: CGFloat = redDiff / 255.0
let greenColorDiff: CGFloat = greenDiff / 255.0
let blueColorDiff: CGFloat = blueDiff / 255.0
let diff = UIColor(red: redColorDiff, green: greenColorDiff, blue: blueColorDiff, alpha: 0.8)
return (main, diff)
}